7th Grade Programming
Eastland Jr. High School
Prep Hours: 1st and 5th
Materials Needed Each Class:
Pen or Pencil
Alice is a 3D programming environment that makes it easy to create animation for storytelling, playing an interactive game, or sharing a video on the web. Alice is designed to be a teaching tool for introductory computing. It uses 3D graphics and a drag-and-drop interface to facilitate a more engaging, less frustrating first programming experience. Created for middle school, high school and college students, this software program offers a first glimpse into the world of computer programming. Alice allows students to learn fundamental programming concepts in the context of creating animated movies and simple video games. In Alice, 3-D objects (e.g., people, animals, and vehicles) populate a virtual world and students create a program to animate the objects.
1. Students will be able to read, understand, write and debug simple software
2. Students will be able to construct a basic computer program using some program
3. Students will be able to test and debug a program on a sample of expected input.
Materials: You will need to bring the following materials to class everyday.
Assignments are both in class and homework. An assignment is anything that is given a grade but does not fall under quiz, test, projects, or participation. All assignments must be turned in by the due date and time to receive full credit.
Quizzes and Tests:
Quizzes may or may not be announced. Tests will always be announced. Tests will be comprehensive and cover material learned in the unit. Students will know ahead of time to prepare accordingly for the test.
Projects will be completed either in a group or alone, the teacher will let the students know before the project is started. Projects that are completed within a group will require students to complete their share of the project to receive credit. The group will need to provide proof of who completed what sections of the project for grading. *Example if students are completing a research paper together they can share a file in google docs and it will keep track of who worked on what sections of the paper.
Students will receive two participation points each class they attend. In order to get both points students need to follow classroom rules, have required materials, be actively engaged during class, contribute your share during group work, and cannot be working on other class material.
Be on time! You must be in your seat and ready to work when the bell rings.
Be respectful! Show respect to everyone and everything.
Be prepared! Bring daily-required materials to class every day.
All other school rules and policies are in effect.
IF YOU CHOOSE TO BREAK A RULE:
1st Offense: Verbal warning.
2nd Offense: Detention
3rd Offense: Detention & parental notification.
4th Offense: Automatic referral to Mrs. Burkholder
Make-up Work Due to Absence:
YOU are responsible for make-up work after you have been absent from school.
If you are absent, you are to always check Schoology to get the assignment. There will almost always be an electronic version of the assigned homework. You may also e-mail me to get other information of what you missed when you were gone or to get help with something you do not understand.
All missed tests and quizzes can only be made-up before school, after school, or during Learning Lab and NOT during class time. If you decide to make up a test or quiz, you must allow yourself enough time to complete the whole test in one sitting.
Late work is defined as anything turned in after the assignment is due on schoology or I have collected it– even if the work is turned in later that class period, it is still considered late.
Late work will be accepted until the day of the test for the given unit.
You will receive 75% credit for an assignment turned in anytime within one day after collected and 50% credit for an assignment turned in up until the test for that unit.
I will be available before school, after school, or during Learning Lab should you need to see me for extra help.